Reply #4 - March 30, 2007, 09:18:22 AM
The final thing I retouch, and the thing I believe makes the photos, is the eyes.
Studio Photographers are blessed with great light, but all my work is done on location. Preferably I pray for an overcast day. If not, I pose the person in a nice flat light. I can paint light in later if need be.
The guy has a slightly smaller back eye. I liquified it GENTLY by pulling up the eyebrow, thus raising the eye. The liquify (also called the lipo tool) is located in your CS2 filters, and can really amp up your photos, but it has to be used with great discretion.
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As you will see in the above and below example, I had horrible catch lights from an attempt to blow out shadows. The light appeared right in the middle of the pupil, and is a photography disaster. I used a 100 percent shadow burn to get rid of the bad catchlight.
Step OneOn a dupe layer (a reoccuring theme in my processing) I first enhance the eyecolor by a slight sat amp, and then a light dodge in the midtones. (5 percent or lower)
Step TwoContinuing on the same layer, I burn the outside of the Iris using a very small and soft airbrush, with tiny TINY inward strokes all the way around.
Using the same settings, I also slightly burn the eyelash line, create more eyelashes, and darken eyebrows if need be.
Step ThreeBecause I have removed the crappy flash catchlight, and have them sitting in flat light, I need to add the light back in.
Using the still open layer, I come in with dodge at 97 percent, and a tiny tiny brush, and create a small (pixel or so) catchlight just inside the pupil. To do this correctly you have to see where the light is coming from. If the light is coming from the left, this small dot, should be on the upper right of eyes at about the 1 o'clock area.
Step 4On the same layer, paint a small dodged cresent just cattycorner of the catchlight and close to the Pupil. You want to do this at a MUCH lower opacity, such as 5 percent or less.
Step 5Now, go back to your layers pallet and lower it to zero. Slowly move the slider up just until you get a "kiss" of light in the eyes. Stop and smash the layer.
Step 6Using the dogde tool at 30 percent on a new dupe layer, and alternating with the clone tool at 40 percent, lighten the eyes. Again adjust until it's realistic.
Smash layers. The faces are done.
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